A blurred background with blue, purple, and pink colors

Nothing sucks more than

being left out. I strive to craft designs to be more accessible for marginalized

parties and create a more inclusive product.

Nothing sucks more than

being left out. I strive to craft designs to be more accessible for marginalized

parties and create a more inclusive product.

No matter the medium, I strive to work together with clients and teams to bring beautiful visions to life whether its on a computer screen or it’s a dragon backpack for a pageant on stage!

Designer by trade,

artist at heart!

Designer by trade,

artist at heart!

Sentek Global

2020

Role

Contracted Graphic Designer, UX/UI and Concept Artist

Making A Game

As the core visualist on the team, I was tasked with creating game concepts, artwork and GUI that would emulate real-life cybersecurity platforms-- To truly gamify cybersecurity for the new generation.

Haiku Inc. was born

World of Haiku was born and I developed key game visuals, characters and GUI components for V1 gameplay and splashart/gameplay visuals.

Haiku Inc.

2023

Role

Full-time Core Visual Designer and Art Director

World of Haiku

Tasked with creating key visuals that would build out the World of Haiku. I'd lead a team of 3 talented artists to create splashart, character designs and promotional art.

Graphic & GUI Designer

As an additional task, I worked alongside talented UX/UI designers to develop the V1 game interface which bridged the gap between game and real-life cybersecurity experiences.

Cerulion Inc.

2025

Role

Lead Product Designer

Making Robotics Simpler

I was tasked with visualizing an AI-aided product with aninterface that allowed roboticist to use natural language to get their robotic simulations up and running at break-neck speed.

So easy a beginner wouldn't have issues

Ask questions, get information, and issue commands — all through conversation. Don't hunt for buttons or menus — just chat and lay back!

A blurred background with blue, purple, and pink colors

Nothing sucks more than

being left out. I strive to craft designs to be more accessible for marginalized

parties and create a more inclusive product.

Nothing sucks more than

being left out. I strive to craft designs to be more accessible for marginalized

parties and create a more inclusive product.

No matter the medium, I strive to work together with clients and teams to bring beautiful visions to life whether its on a computer screen or it’s a dragon backpack for a pageant on stage!

Designer by trade,

artist at heart!

Designer by trade,

artist at heart!

Sentek Global

2020

Role

Contracted Graphic Designer, UX/UI and Concept Artist

Making A Game

As the core visualist on the team, I was tasked with creating game concepts, artwork and GUI that would emulate real-life cybersecurity platforms-- To truly gamify cybersecurity for the new generation.

Haiku Inc. was born

World of Haiku was born and I developed key game visuals, characters and GUI components for V1 gameplay and splashart/gameplay visuals.

Haiku Inc.

2023

Role

Full-time Core Visual Designer and Art Director

World of Haiku

Tasked with creating key visuals that would build out the World of Haiku. I'd lead a team of 3 talented artists to create splashart, character designs and promotional art.

Graphic & GUI Designer

As an additional task, I worked alongside talented UX/UI designers to develop the V1 game interface which bridged the gap between game and real-life cybersecurity experiences.

Cerulion Inc.

2025

Role

Lead Product Designer

Making Robotics Simpler

I was tasked with visualizing an AI-aided product with aninterface that allowed roboticist to use natural language to get their robotic simulations up and running at break-neck speed.

So easy a beginner wouldn't have issues

Ask questions, get information, and issue commands — all through conversation. Don't hunt for buttons or menus — just chat and lay back!

A blurred background with blue, purple, and pink colors

Nothing sucks more than

being left out. I strive to craft designs to be more accessible for marginalized

parties and create a more inclusive product.

No matter the medium, I strive to work together with clients and teams to bring beautiful visions to life whether its on a computer screen or it’s a dragon backpack for a pageant on stage!

Designer by trade,

artist at heart!

Sentek Global

'20

Role

Contracted Graphic Designer, UX/UI and Concept Artist

Making A Game

As the core visualist on the team, I was tasked with creating game concepts, artwork and GUI that would emulate real-life cybersecurity platforms-- To truly gamify cybersecurity for the new generation.

Haiku Inc. was born

World of Haiku was born and I developed key game visuals, characters and GUI components for V1 gameplay and splashart/gameplay visuals.

Haiku Inc.

'23

Role

Full-time Core Visual Designer and Art Director

World of Haiku

Tasked with creating key visuals that would build out the World of Haiku. I'd lead a team of 3 talented artists to create splashart, character designs and promotional art.

Graphic & GUI Designer

As an additional task, I worked alongside talented UX/UI designers to develop the V1 game interface which bridged the gap between game and real-life cybersecurity experiences.

Cerulion Inc.

'25

Role

Lead Product Designer

Making Robotics Simpler

I was tasked with visualizing an AI-aided product with aninterface that allowed roboticist to use natural language to get their robotic simulations up and running at break-neck speed.

So easy a beginner wouldn't have issues

Ask questions, get information, and issue commands — all through conversation. Don't hunt for buttons or menus — just chat and lay back!