
OVERVIEW


Develop a straight forward yet cyberpunk styled user interface for an educational platform.
Create characters that matched the UI design aesthetic.

Aligning the UI design with the illustrations developed.
Ensure digital literacy was kept in mind during the design process.
Figuring out how characters will converse with the player.
DEFINE

The cybersecurity workforce seems to be shrinking over time as well as well as being less diverse than other careers. Suppose the general public have the ability to access easy-to-navigate cyber security training from home. In that case, the workforce will be diversified and accessible to those who cannot afford higher education.
The UI and UX experience will be cyberpunk-styled but still navigatable based on familiar experiences outside of the game.
Users should not feel intimidated by the user interface and gameplay as they'll be greeted by fictional characters that provide simple instructions.
We want the users to feel excited to complete ingame missions and have a reward system that allows them to activate the completionist within.
IDEATE




Takeaways
Aesthetic
All of the cybersecurity-related competitors have an aesthetic that leans into the fictional hacker trope found in movies and games.
Duolingo presents itself as minimalistic and user-friendly.
PROTOTYPING
Each window for the game closely resembles common interfaces used on devices of all kinds as well as instant messengers found on social media.
MATERIALIZE







Final Product


Gameplay media
WRAPPING UP
Takeaways
Wireframing of game UI components
Sharing ideas through prototyping with developers and shareholders.
Usability testing with shareholders, coworkers, and early access uers.
Realizing the benefits of competitor audits when developing a new product.











