World of Haiku

Game-driven way to learn cybersecurity

PRODUCT


Game User Interface

ROLE


Game UI Design - Art

SCOPE


1 month

Overview

World of Haiku (now Haiku Online), merges education with a gamified experience in Cyber Security learning


I was tasked with with developing the visual concepts and building out early versions of Haiku Online’s userflows, wireframes and prototypes for shareholders and early game integration.

World of Haiku (now Haiku Online), merges education with a gamified experience in Cyber Security learning


I was tasked with with developing the visual concepts and building out early versions of Haiku Online’s userflows, wireframes and prototypes for shareholders and early game integration.

Work

  • Early iterations of Game UI such as chat boxes and window functionality


  • Concepts ranging from gameplay to character designs


  • Illustrations and designs of characters

  • Early iterations of Game UI such as chat boxes and window functionality


  • Concepts ranging from gameplay to character designs


  • Illustrations and designs of characters

Wireframes

Wireframes

Finalized Components for V.1

Finalized Components for V.1

More Work

More Work

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AI experience for Robotic simulations and more

LET'S GET CONNECTED

LET'S GET

CONNECTED

LET'S GET

CONNECTED

PRODUCT


Game UI

ROLE


GUI & Art


SCOPE


1 month

PRODUCT


Game UI

SCOPE


1 month

ROLE


GUI & Art