World of Haiku
Game-driven way to learn cybersecurity



Overview
World of Haiku (now Haiku Online), merges education with a gamified experience in Cyber Security learning
I was tasked with with developing the visual concepts and building out early versions of Haiku Online’s userflows, wireframes and prototypes for shareholders and early game integration.
World of Haiku (now Haiku Online), merges education with a gamified experience in Cyber Security learning
I was tasked with with developing the visual concepts and building out early versions of Haiku Online’s userflows, wireframes and prototypes for shareholders and early game integration.
Work
Early iterations of Game UI such as chat boxes and window functionality
Concepts ranging from gameplay to character designs
Illustrations and designs of characters
Early iterations of Game UI such as chat boxes and window functionality
Concepts ranging from gameplay to character designs
Illustrations and designs of characters
Wireframes
Wireframes








Finalized Components for V.1
Finalized Components for V.1












More Work
More Work
PRODUCT
Game UI
SCOPE
1 month
ROLE
GUI & Art
SITE

